It would make it harder if you have multiple variations of the game to progress in a linear sense. So if you play as a guest, you’re at a disadvantage here. the host of the co-op game, progresses in their own story. However, that doesn’t mean everyone keeps the same progress. In the first game, I got story progression 'Yes, all missions in Dying Light 2 can be experienced together in co-op. Maybe it's the multiple choice that will deviate. That's some absolute garbage of a system. So you play with a friend all day then have to redo your own missions and only get to keep some looted scrap ? So if you play as a guest, you’re at a disadvantage here." However, when we installed The Following DLC, we encountered the issue where our games got out of sync and the progress for the player who was slightly behind would not be saved. However, that doesn’t mean everyone keeps the same progress. I played through Dying Light 1 in co-op and it saved nicely. "Yes, all missions in Dying Light 2 can be experienced together in co-op. Where did you read that story doesn't progress for coop? Wait for gameplay reviews if you are unsure. At the same time, I want to make sure that, when our co-op session ends, I'm able to continue my efforts solo right where I left off.Īny feedback would be hugely appreciated.Originally posted by ~Lazy_Eggs~:All assumption at this point. Ideally, I'd like to use my quantum leap in ability, skills, and progress to run him through the campaign. Given this warning image, can anyone confirm exactly what the consequences to my save file would be if I joined his hosted game? Most concerning, what would the consequences be on my campaign progress? For example, if we get him to 15% completion in our first co-op play session and then quit, would I accordingly be "reset" to 15% on my campaign completion? A close friend is about to start playing the game from the ground level and we'd obviously like to launch his effort via co-op. I'm nearly done with the main campaign, with several skill trees nearly maxed. Though I know the topic of co-op progress has been addressed a ton of times on this subreddit, I've got a very particular concern I'm hoping someone can address before I take my next step. We do encourage original content, however. Unmarked posts will be removed and member subject to severe punishment. Full rules: Ġ8: NSFW Content - Posts containing NSFW or explicit content must be properly marked as NSFW. No more than about 10% of what you post should be your brand, even if you're not monetized or profiting from it. When the host saves the game, it takes all current players and their. Shit-posting, spam, low-quality and contextless images/screenshots/GIFs are not allowed.Ġ5: Do not discuss cheating, duplication, piracy, hacking or exploitation.Ġ6: "Witch Hunting" - Naming and shaming other players will lead to punishment.Ġ7: No advertising / self promotion. For multiplayer or co-op, you can save at your respective positions in the world. Discord) and referrals will be removed.Ġ4: Content must be directly related to Dying Light's franchise. No racism, sexism, homophobia, slurs, or other hateful language.Ġ2: Spoilers must be marked and tag included in title.Ġ3: No affiliate links - Amazon, GMG tap links, etc. I heard you can try putting some, of the ones you have collected in place. Will reset, meaning you will have to collect them all over again. Or the the rocks that you have collected. Dying Light, Dying Light 2 and Dying Light: Bad Blood are first person zombie survival games developed by Techland.Ġ1: Be Civil - Do not attack other posters. One thing will not save is the rock quest in the Following.
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